limboai/.github/actions/setup-linux-toolchain/action.yml

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name: Setup Linux toolchain
inputs:
arch:
required: true
runs:
using: "composite"
steps:
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- name: Set up environment
shell: bash
run: |
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# ! Settings:
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TOOLCHAIN_64_URL=https://github.com/godotengine/buildroot/releases/download/godot-2020.11.x-2/x86_64-godot-linux-gnu_sdk-buildroot.tar.bz2
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TOOLCHAIN_64_SHA=16c8302fcb676c1f0fb9df73d6cff250ba1f4286
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TOOLCHAIN_32_URL=https://github.com/godotengine/buildroot/releases/download/godot-2020.11.x-2/i686-godot-linux-gnu_sdk-buildroot.tar.bz2
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TOOLCHAIN_32_SHA=6171652abc54ef219e5187bc53660ee4e2f796f4
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TOOLCHAIN_ARM64_URL=https://github.com/godotengine/buildroot/releases/download/godot-2023.08.x-3/aarch64-godot-linux-gnu_sdk-buildroot.tar.bz2
TOOLCHAIN_ARM64_SHA=73bed3d26b92c8b9a93c0ceb6bcce8fe567d1764
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# ! Export variables:
if [[ "${{ inputs.arch }}" == "x86_64" ]]; then
echo "TOOLCHAIN_URL=${TOOLCHAIN_64_URL}" >> "$GITHUB_ENV"
echo "TOOLCHAIN_SHA=${TOOLCHAIN_64_SHA}" >> "$GITHUB_ENV"
elif [[ "${{ inputs.arch }}" == "x86_32" ]]; then
echo "TOOLCHAIN_URL=${TOOLCHAIN_32_URL}" >> "$GITHUB_ENV"
echo "TOOLCHAIN_SHA=${TOOLCHAIN_32_SHA}" >> "$GITHUB_ENV"
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elif [[ "${{ inputs.arch }}" == "arm64" ]]; then
echo "TOOLCHAIN_URL=${TOOLCHAIN_ARM64_URL}" >> "$GITHUB_ENV"
echo "TOOLCHAIN_SHA=${TOOLCHAIN_ARM64_SHA}" >> "$GITHUB_ENV"
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fi
- name: Cache buildroot
id: cache-buildroot
uses: actions/cache@v4
with:
path: buildroot
key: ${{env.TOOLCHAIN_SHA}}
- name: Set up buildroot
if: steps.cache-buildroot.outputs.cache-hit != 'true'
shell: bash
run: |
mkdir buildroot
wget ${TOOLCHAIN_URL} -O buildroot/buildroot.tar.bz2
cd buildroot
echo "${TOOLCHAIN_SHA} buildroot.tar.bz2"
echo "${TOOLCHAIN_SHA} buildroot.tar.bz2" | shasum --check
tar -xjf buildroot.tar.bz2 --strip-components=1
ls -l
rm buildroot.tar.bz2
./relocate-sdk.sh
cd ..