limboai/.github/workflows/test_builds.yml

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name: 🔎 Test builds
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on:
workflow_dispatch:
push:
branches: [ master ]
paths-ignore:
- "README.md"
- "LICENSE"
- "**/*.png"
- "demo/*"
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- "doc/*"
pull_request:
branches: [ master ]
paths-ignore:
- "README.md"
- "LICENSE"
- "**/*.png"
- "demo/*"
- "doc/*"
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# Global Settings.
env:
GODOT_REF: "4.2.1-stable"
GODOT_CPP_REF: "4.2"
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jobs:
unit-tests:
name: 🧪 Unit tests
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runs-on: "ubuntu-20.04"
# Settings
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env:
SCONSFLAGS: platform=linuxbsd target=editor arch=x86_64 production=false dev_build=true tests=true verbose=yes warnings=extra werror=yes
SCONS_CACHE_LIMIT: 7168
BIN: godot.linuxbsd.editor.dev.x86_64
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steps:
- name: Clone Godot
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uses: actions/checkout@v4
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with:
repository: godotengine/godot
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ref: ${{ env.GODOT_REF }}
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- name: Clone LimboAI module
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uses: actions/checkout@v4
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with:
path: modules/limboai
# About sed see: https://github.com/godotengine/buildroot/issues/6
- name: Set up buildroot x86_64
run: |
wget https://download.tuxfamily.org/godotengine/toolchains/linux/x86_64-godot-linux-gnu_sdk-buildroot.tar.bz2
tar -xjf x86_64-godot-linux-gnu_sdk-buildroot.tar.bz2
mv x86_64-godot-linux-gnu_sdk-buildroot buildroot
cd buildroot
sed -i x86_64-godot-linux-gnu/sysroot/usr/lib/pkgconfig/dbus-1.pc -e "s@/lib@/lib64@g"
./relocate-sdk.sh
cd ..
- name: Set up scons cache
uses: actions/cache@v3
with:
path: ${{github.workspace}}/.scons_cache/
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key: ${{env.BIN}}-${{env.GODOT_REF}}-${{github.ref}}-${{github.sha}}
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restore-keys: |
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${{env.BIN}}-${{env.GODOT_REF}}-${{github.ref}}-${{github.sha}}
${{env.BIN}}-${{env.GODOT_REF}}-${{github.ref}}
${{env.BIN}}-${{env.GODOT_REF}}
continue-on-error: true
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- name: Set up Python 3.x
uses: actions/setup-python@v4
with:
python-version: '3.x'
architecture: 'x64'
- name: Set up scons
run: |
python -c "import sys; print(sys.version)"
python -m pip install scons==4.4.0
python --version
scons --version
- name: Setup GCC problem matcher
uses: ammaraskar/gcc-problem-matcher@master
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- name: Compilation
env:
SCONS_CACHE: ${{github.workspace}}/.scons_cache/
run: |
PATH=${GITHUB_WORKSPACE}/buildroot/bin:$PATH
scons ${{env.SCONSFLAGS}}
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- name: Verify build
run: |
ls -l bin/
bin/${{ env.BIN }} --version
bin/${{ env.BIN }} --help
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- name: Unit tests
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run: |
bin/${{ env.BIN }} --test --headless
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cache-env:
runs-on: ubuntu-latest
outputs:
godot-ref: ${{ steps.cache-env.outputs.godot-ref }}
godot-cpp-ref: ${{ steps.cache-env.outputs.godot-cpp-ref }}
steps:
- name: Cache env
id: cache-env
run: |
echo "godot-ref=${GODOT_REF}" >> "$GITHUB_OUTPUT"
echo "godot-cpp-ref=${GODOT_CPP_REF}" >> "$GITHUB_OUTPUT"
linux-test-build:
name: 🐧 Linux
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needs: cache-env
uses: ./.github/workflows/linux.yml
with:
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godot-treeish: ${{ needs.cache-env.outputs.godot-ref }}
limboai-treeish: ${{ github.sha }}
test-build: true
windows-test-build:
name: 🪟 Windows
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needs: cache-env
uses: ./.github/workflows/windows.yml
with:
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godot-treeish: ${{ needs.cache-env.outputs.godot-ref }}
limboai-treeish: ${{ github.sha }}
test-build: true
macos-test-build:
name: 🍎 macOS
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needs: cache-env
uses: ./.github/workflows/macos.yml
with:
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godot-treeish: ${{ needs.cache-env.outputs.godot-ref }}
limboai-treeish: ${{ github.sha }}
test-build: true
gdextension:
name: 🔌 GDExtension
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needs: cache-env
uses: ./.github/workflows/gdextension.yml
with:
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godot-cpp-treeish: ${{ needs.cache-env.outputs.godot-cpp-ref }}
limboai-treeish: ${{ github.sha }}
test-build: true