limboai/bt/bt_player.cpp

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/**
* bt_player.cpp
* =============================================================================
* Copyright 2021-2023 Serhii Snitsaruk
*
* Use of this source code is governed by an MIT-style
* license that can be found in the LICENSE file or at
* https://opensource.org/licenses/MIT.
* =============================================================================
*/
#include "bt_player.h"
#include "../editor/debugger/limbo_debugger.h"
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#include "../util/limbo_compat.h"
#include "../util/limbo_string_names.h"
#ifdef LIMBOAI_MODULE
#include "core/config/engine.h"
#include "core/debugger/engine_debugger.h"
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#include "core/error/error_macros.h"
#include "core/io/resource_loader.h"
#include "core/object/class_db.h"
#include "core/os/memory.h"
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#include "core/string/string_name.h"
#include "core/variant/variant.h"
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#include "main/performance.h"
#define IS_DEBUGGER_ACTIVE() (EngineDebugger::is_active())
#define GET_TICKS_USEC() (OS::get_singleton()->get_ticks_usec())
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#endif // ! LIMBOAI_MODULE
#ifdef LIMBOAI_GDEXTENSION
#include <godot_cpp/classes/engine_debugger.hpp>
#include <godot_cpp/classes/performance.hpp>
#include <godot_cpp/classes/time.hpp>
#define IS_DEBUGGER_ACTIVE() (EngineDebugger::get_singleton()->is_active())
#define GET_TICKS_USEC() (Time::get_singleton()->get_ticks_usec())
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#endif // ! LIMBOAI_GDEXTENSION
VARIANT_ENUM_CAST(BTPlayer::UpdateMode);
void BTPlayer::_load_tree() {
#ifdef DEBUG_ENABLED
if (tree_instance.is_valid() && IS_DEBUGGER_ACTIVE()) {
LimboDebugger::get_singleton()->unregister_bt_instance(tree_instance, get_path());
}
#endif
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tree_instance.unref();
ERR_FAIL_COND_MSG(!behavior_tree.is_valid(), "BTPlayer: Needs a valid behavior tree.");
ERR_FAIL_COND_MSG(!behavior_tree->get_root_task().is_valid(), "BTPlayer: Behavior tree has no valid root task.");
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if (prefetch_nodepath_vars == true) {
blackboard->prefetch_nodepath_vars(this);
}
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tree_instance = behavior_tree->instantiate(get_owner(), blackboard);
#ifdef DEBUG_ENABLED
if (IS_DEBUGGER_ACTIVE()) {
LimboDebugger::get_singleton()->register_bt_instance(tree_instance, get_path());
}
#endif
}
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void BTPlayer::_update_blackboard_source() {
if (behavior_tree.is_valid() && behavior_tree->get_blackboard_source().is_valid()) {
if (blackboard_source.is_null()) {
blackboard_source = Ref<BlackboardSource>(memnew(BlackboardSource));
}
if (blackboard_source == behavior_tree->get_blackboard_source()) {
blackboard_source->sync_base();
} else {
blackboard_source->set_base_source(behavior_tree->get_blackboard_source());
}
}
}
void BTPlayer::set_behavior_tree(const Ref<BehaviorTree> &p_tree) {
behavior_tree = p_tree;
if (Engine::get_singleton()->is_editor_hint() == false && get_owner()) {
_load_tree();
}
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_update_blackboard_source();
}
void BTPlayer::set_blackboard_source(const Ref<BlackboardSource> &p_source) {
blackboard_source = p_source;
_update_blackboard_source();
}
void BTPlayer::set_update_mode(UpdateMode p_mode) {
update_mode = p_mode;
set_active(active);
}
void BTPlayer::set_active(bool p_active) {
active = p_active;
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bool is_not_editor = !Engine::get_singleton()->is_editor_hint();
set_process(update_mode == UpdateMode::IDLE && active && is_not_editor);
set_physics_process(update_mode == UpdateMode::PHYSICS && active && is_not_editor);
set_process_input(active && is_not_editor);
}
void BTPlayer::update(double p_delta) {
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if (!tree_instance.is_valid()) {
ERR_PRINT_ONCE(vformat("BTPlayer doesn't have a behavior tree with a valid root task to execute (owner: %s)", get_owner()));
return;
}
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#ifdef DEBUG_ENABLED
double start = GET_TICKS_USEC();
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#endif
if (active) {
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last_status = tree_instance->execute(p_delta);
emit_signal(LimboStringNames::get_singleton()->updated, last_status);
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if (last_status == BTTask::SUCCESS || last_status == BTTask::FAILURE) {
emit_signal(LimboStringNames::get_singleton()->behavior_tree_finished, last_status);
}
}
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#ifdef DEBUG_ENABLED
double end = GET_TICKS_USEC();
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update_time_acc += (end - start);
update_time_n += 1.0;
#endif
}
void BTPlayer::restart() {
tree_instance->abort();
set_active(true);
}
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#ifdef DEBUG_ENABLED
void BTPlayer::_set_monitor_performance(bool p_monitor_performance) {
monitor_performance = p_monitor_performance;
if (!get_owner()) {
return;
}
Performance *perf = Performance::get_singleton();
if (monitor_performance) {
if (monitor_id == StringName()) {
monitor_id = vformat("limboai/update_ms|%s_%s_%s", get_owner()->get_name(), get_name(),
String(itos(get_instance_id())).md5_text().substr(0, 4));
}
if (!perf->has_custom_monitor(monitor_id)) {
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PERFORMANCE_ADD_CUSTOM_MONITOR(monitor_id, callable_mp(this, &BTPlayer::_get_mean_update_time_msec));
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}
} else if (monitor_id != StringName() && perf->has_custom_monitor(monitor_id)) {
perf->remove_custom_monitor(monitor_id);
}
}
double BTPlayer::_get_mean_update_time_msec() {
if (update_time_n) {
double mean_time_msec = (update_time_acc * 0.001) / update_time_n;
update_time_acc = 0.0;
update_time_n = 0.0;
return mean_time_msec;
}
return 0.0;
}
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#endif // ! DEBUG_ENABLED
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void BTPlayer::_notification(int p_notification) {
switch (p_notification) {
case NOTIFICATION_PROCESS: {
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Variant time = get_process_delta_time();
update(time);
} break;
case NOTIFICATION_PHYSICS_PROCESS: {
Variant time = get_physics_process_delta_time();
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update(time);
} break;
case NOTIFICATION_READY: {
if (!Engine::get_singleton()->is_editor_hint()) {
if (blackboard_source.is_valid()) {
blackboard = blackboard_source->create_blackboard();
}
if (behavior_tree.is_valid()) {
_load_tree();
}
set_active(active);
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#ifdef DEBUG_ENABLED
_set_monitor_performance(monitor_performance);
#endif
}
} break;
#ifdef DEBUG_ENABLED
case NOTIFICATION_ENTER_TREE: {
if (tree_instance.is_valid() && IS_DEBUGGER_ACTIVE()) {
LimboDebugger::get_singleton()->register_bt_instance(tree_instance, get_path());
}
} break;
case NOTIFICATION_EXIT_TREE: {
if (tree_instance.is_valid() && IS_DEBUGGER_ACTIVE()) {
LimboDebugger::get_singleton()->unregister_bt_instance(tree_instance, get_path());
}
} break;
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#endif // DEBUG_ENABLED
}
}
void BTPlayer::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_behavior_tree", "p_path"), &BTPlayer::set_behavior_tree);
ClassDB::bind_method(D_METHOD("get_behavior_tree"), &BTPlayer::get_behavior_tree);
ClassDB::bind_method(D_METHOD("set_update_mode", "p_mode"), &BTPlayer::set_update_mode);
ClassDB::bind_method(D_METHOD("get_update_mode"), &BTPlayer::get_update_mode);
ClassDB::bind_method(D_METHOD("set_active", "p_active"), &BTPlayer::set_active);
ClassDB::bind_method(D_METHOD("get_active"), &BTPlayer::get_active);
ClassDB::bind_method(D_METHOD("set_blackboard", "p_blackboard"), &BTPlayer::set_blackboard);
ClassDB::bind_method(D_METHOD("get_blackboard"), &BTPlayer::get_blackboard);
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ClassDB::bind_method(D_METHOD("set_prefetch_nodepath_vars", "p_value"), &BTPlayer::set_prefetch_nodepath_vars);
ClassDB::bind_method(D_METHOD("get_prefetch_nodepath_vars"), &BTPlayer::get_prefetch_nodepath_vars);
ClassDB::bind_method(D_METHOD("set_blackboard_source", "p_blackboard"), &BTPlayer::set_blackboard_source);
ClassDB::bind_method(D_METHOD("get_blackboard_source"), &BTPlayer::get_blackboard_source);
ClassDB::bind_method(D_METHOD("update", "p_delta"), &BTPlayer::update);
ClassDB::bind_method(D_METHOD("restart"), &BTPlayer::restart);
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ClassDB::bind_method(D_METHOD("get_last_status"), &BTPlayer::get_last_status);
ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "behavior_tree", PROPERTY_HINT_RESOURCE_TYPE, "BehaviorTree"), "set_behavior_tree", "get_behavior_tree");
ADD_PROPERTY(PropertyInfo(Variant::INT, "update_mode", PROPERTY_HINT_ENUM, "Idle,Physics,Manual"), "set_update_mode", "get_update_mode");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "active"), "set_active", "get_active");
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ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "blackboard", PROPERTY_HINT_NONE, "Blackboard", 0), "set_blackboard", "get_blackboard");
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ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "blackboard_source", PROPERTY_HINT_RESOURCE_TYPE, "BlackboardSource", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_EDITOR_INSTANTIATE_OBJECT), "set_blackboard_source", "get_blackboard_source");
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ADD_PROPERTY(PropertyInfo(Variant::BOOL, "prefetch_nodepath_vars"), "set_prefetch_nodepath_vars", "get_prefetch_nodepath_vars");
BIND_ENUM_CONSTANT(IDLE);
BIND_ENUM_CONSTANT(PHYSICS);
BIND_ENUM_CONSTANT(MANUAL);
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ADD_SIGNAL(MethodInfo("behavior_tree_finished", PropertyInfo(Variant::INT, "p_status")));
ADD_SIGNAL(MethodInfo("updated", PropertyInfo(Variant::INT, "p_status")));
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#ifdef DEBUG_ENABLED
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ClassDB::bind_method(D_METHOD("_set_monitor_performance", "p_value"), &BTPlayer::_set_monitor_performance);
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ClassDB::bind_method(D_METHOD("_get_monitor_performance"), &BTPlayer::_get_monitor_performance);
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "monitor_performance"), "_set_monitor_performance", "_get_monitor_performance");
#endif // DEBUG_ENABLED
}
BTPlayer::BTPlayer() {
}
BTPlayer::~BTPlayer() {
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}