Reorganize files

This commit is contained in:
Serhii Snitsaruk 2022-08-31 17:05:25 +02:00
parent a236aee22b
commit 3393ed24d7
107 changed files with 139 additions and 126 deletions

10
SCsub Normal file
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@ -0,0 +1,10 @@
# SCsub
Import('env')
env.add_source_files(env.modules_sources, "*.cpp")
env.add_source_files(env.modules_sources, "bt/*.cpp")
env.add_source_files(env.modules_sources, "bt/composites/*.cpp")
env.add_source_files(env.modules_sources, "bt/actions/*.cpp")
env.add_source_files(env.modules_sources, "bt/decorators/*.cpp")
env.add_source_files(env.modules_sources, "bt/conditions/*.cpp")

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@ -3,7 +3,7 @@
#ifndef BT_ACTION_H
#define BT_ACTION_H
#include "bt_task.h"
#include "../bt_task.h"
#include "core/object.h"
class BTAction : public BTTask {

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@ -12,7 +12,7 @@ void BehaviorTree::init() {
BTTask *task = root_task.ptr();
while (task != nullptr) {
for (int i = 0; i < task->get_child_count(); i++) {
task->get_child(i)->_parent = task;
task->get_child(i)->parent = task;
stack.push_back(task->get_child(i).ptr());
}
task = nullptr;

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@ -2,14 +2,13 @@
#include "bt_task.h"
#include "../limbo_string_names.h"
#include "../limbo_utility.h"
#include "core/class_db.h"
#include "core/object.h"
#include "core/script_language.h"
#include "core/variant.h"
#include "editor/editor_node.h"
#include <cstddef>
#include "modules/limboai/limbo_string_names.h"
#include "modules/limboai/limbo_utility.h"
String BTTask::_generate_name() const {
if (get_script_instance()) {
@ -38,42 +37,42 @@ Array BTTask::_get_children() const {
}
void BTTask::_set_children(Array p_children) {
_children.clear();
children.clear();
const int num_children = p_children.size();
_children.resize(num_children);
children.resize(num_children);
for (int i = 0; i < num_children; i++) {
Variant task_var = p_children[i];
const Ref<BTTask> task_ref = task_var;
_children.set(i, task_var);
children.set(i, task_var);
}
}
String BTTask::get_task_name() const {
if (_custom_name.empty()) {
if (custom_name.empty()) {
return _generate_name();
}
return _custom_name;
return custom_name;
}
Ref<BTTask> BTTask::get_root() const {
const BTTask *task = this;
while (!task->is_root()) {
task = task->_parent;
task = task->parent;
}
return Ref<BTTask>(task);
}
void BTTask::set_custom_name(const String &p_name) {
if (_custom_name != p_name) {
_custom_name = p_name;
if (custom_name != p_name) {
custom_name = p_name;
emit_changed();
}
};
void BTTask::initialize(Object *p_agent, Dictionary p_blackboard) {
_agent = p_agent;
_blackboard = p_blackboard;
for (int i = 0; i < _children.size(); i++) {
agent = p_agent;
blackboard = p_blackboard;
for (int i = 0; i < children.size(); i++) {
get_child(i)->initialize(p_agent, p_blackboard);
}
if (get_script_instance() &&
@ -86,18 +85,18 @@ void BTTask::initialize(Object *p_agent, Dictionary p_blackboard) {
Ref<BTTask> BTTask::clone() const {
Ref<BTTask> inst = duplicate(true);
inst->_parent = nullptr;
inst->parent = nullptr;
CRASH_COND(inst->get_parent().is_valid());
for (int i = 0; i < _children.size(); i++) {
for (int i = 0; i < children.size(); i++) {
Ref<BTTask> c = get_child(i)->clone();
c->_parent = inst.ptr();
inst->_children.set(i, c);
c->parent = inst.ptr();
inst->children.set(i, c);
}
return inst;
}
int BTTask::execute(float p_delta) {
if (_status == RUNNING) {
if (status != RUNNING) {
if (get_script_instance() &&
// get_script_instance()->get_script()->is_valid() &&
get_script_instance()->has_method(LimboStringNames::get_singleton()->_enter)) {
@ -106,15 +105,16 @@ int BTTask::execute(float p_delta) {
_enter();
}
}
if (get_script_instance() &&
// get_script_instance()->get_script()->is_valid() &&
get_script_instance()->has_method(LimboStringNames::get_singleton()->_tick)) {
_status = get_script_instance()->call(LimboStringNames::get_singleton()->_tick, Variant(p_delta));
status = get_script_instance()->call(LimboStringNames::get_singleton()->_tick, Variant(p_delta));
} else {
_status = _tick(p_delta);
status = _tick(p_delta);
}
if (_status != RUNNING) {
if (status != RUNNING) {
if (get_script_instance() &&
// get_script_instance()->get_script()->is_valid() &&
get_script_instance()->has_method(LimboStringNames::get_singleton()->_exit)) {
@ -123,14 +123,14 @@ int BTTask::execute(float p_delta) {
_exit();
}
}
return _status;
return status;
}
void BTTask::cancel() {
for (int i = 0; i < _children.size(); i++) {
for (int i = 0; i < children.size(); i++) {
get_child(i)->cancel();
}
if (_status == RUNNING) {
if (status == RUNNING) {
if (get_script_instance() &&
// get_script_instance()->get_script()->is_valid() &&
get_script_instance()->has_method(LimboStringNames::get_singleton()->_exit)) {
@ -139,59 +139,59 @@ void BTTask::cancel() {
_exit();
}
}
_status = FRESH;
status = FRESH;
}
Ref<BTTask> BTTask::get_child(int p_idx) const {
ERR_FAIL_INDEX_V(p_idx, _children.size(), nullptr);
return _children.get(p_idx);
ERR_FAIL_INDEX_V(p_idx, children.size(), nullptr);
return children.get(p_idx);
}
int BTTask::get_child_count() const {
return _children.size();
return children.size();
}
void BTTask::add_child(Ref<BTTask> p_child) {
ERR_FAIL_COND_MSG(p_child->get_parent().is_valid(), "p_child already has a parent!");
p_child->_parent = this;
_children.push_back(p_child);
p_child->parent = this;
children.push_back(p_child);
emit_changed();
}
void BTTask::add_child_at_index(Ref<BTTask> p_child, int p_idx) {
ERR_FAIL_COND_MSG(p_child->get_parent().is_valid(), "p_child already has a parent!");
if (p_idx < 0 || p_idx > _children.size()) {
p_idx = _children.size();
if (p_idx < 0 || p_idx > children.size()) {
p_idx = children.size();
}
_children.insert(p_idx, p_child);
p_child->_parent = this;
children.insert(p_idx, p_child);
p_child->parent = this;
emit_changed();
}
void BTTask::remove_child(Ref<BTTask> p_child) {
int idx = _children.find(p_child);
int idx = children.find(p_child);
if (idx == -1) {
ERR_FAIL_MSG("p_child not found!");
} else {
_children.remove(idx);
p_child->_parent = nullptr;
children.remove(idx);
p_child->parent = nullptr;
emit_changed();
}
}
bool BTTask::has_child(const Ref<BTTask> &p_child) const {
return _children.find(p_child) != -1;
return children.find(p_child) != -1;
}
int BTTask::get_child_index(const Ref<BTTask> &p_child) const {
return _children.find(p_child);
return children.find(p_child);
}
Ref<BTTask> BTTask::next_sibling() const {
if (_parent != nullptr) {
int idx = _parent->get_child_index(Ref<BTTask>(this));
if (idx != -1 && _parent->get_child_count() > (idx + 1)) {
return _parent->get_child(idx + 1);
if (parent != nullptr) {
int idx = parent->get_child_index(Ref<BTTask>(this));
if (idx != -1 && parent->get_child_count() > (idx + 1)) {
return parent->get_child(idx + 1);
}
}
return Ref<BTTask>();
@ -202,7 +202,7 @@ String BTTask::get_configuration_warning() const {
}
Ref<Texture> BTTask::get_icon() const {
return EditorNode::get_singleton()->get_class_icon("BTAction", "Object");
return EditorNode::get_singleton()->get_class_icon(_class_name, "Object");
}
void BTTask::print_tree(int p_initial_tabs) const {
@ -274,18 +274,18 @@ void BTTask::_bind_methods() {
}
BTTask::BTTask() {
_custom_name = String();
_agent = nullptr;
_parent = nullptr;
_blackboard = Dictionary();
_children = Vector<Ref<BTTask>>();
_status = FRESH;
custom_name = String();
agent = nullptr;
parent = nullptr;
blackboard = Dictionary();
children = Vector<Ref<BTTask>>();
status = FRESH;
}
BTTask::~BTTask() {
for (int i = 0; i < get_child_count(); i++) {
ERR_FAIL_COND(!get_child(i).is_valid());
get_child(i)->_parent = nullptr;
get_child(i)->parent = nullptr;
get_child(i).unref();
}
}

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@ -5,12 +5,12 @@
#include "core/array.h"
#include "core/dictionary.h"
#include "core/object.h"
#include "core/reference.h"
#include "core/resource.h"
#include "core/ustring.h"
#include "core/vector.h"
#include "scene/resources/texture.h"
#include <cstddef>
class BTTask : public Resource {
GDCLASS(BTTask, Resource);
@ -26,12 +26,12 @@ public:
private:
friend class BehaviorTree;
String _custom_name;
Object *_agent;
Dictionary _blackboard;
BTTask *_parent;
Vector<Ref<BTTask>> _children;
int _status;
String custom_name;
Object *agent;
Dictionary blackboard;
BTTask *parent;
Vector<Ref<BTTask>> children;
int status;
Array _get_children() const;
void _set_children(Array children);
@ -40,19 +40,19 @@ protected:
static void _bind_methods();
virtual String _generate_name() const;
virtual void _setup(){};
virtual void _enter(){};
virtual void _exit(){};
virtual int _tick(float p_delta) { return FAILURE; };
virtual void _setup() {}
virtual void _enter() {}
virtual void _exit() {}
virtual int _tick(float p_delta) { return FAILURE; }
public:
Object *get_agent() const { return _agent; };
Dictionary get_blackboard() const { return _blackboard; };
Ref<BTTask> get_parent() const { return Ref<BTTask>(_parent); };
bool is_root() const { return _parent == nullptr; };
Object *get_agent() const { return agent; }
Dictionary get_blackboard() const { return blackboard; }
Ref<BTTask> get_parent() const { return Ref<BTTask>(parent); }
bool is_root() const { return parent == nullptr; }
Ref<BTTask> get_root() const;
int get_status() const { return _status; };
String get_custom_name() const { return _custom_name; };
int get_status() const { return status; }
String get_custom_name() const { return custom_name; }
void set_custom_name(const String &p_name);
String get_task_name() const;

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@ -3,7 +3,7 @@
#ifndef BT_COMPOSITE_H
#define BT_COMPOSITE_H
#include "bt_task.h"
#include "../bt_task.h"
#include "core/object.h"
class BTComposite : public BTTask {

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@ -21,12 +21,21 @@ protected:
virtual int _tick(float p_delta);
public:
int get_num_successes_required() const { return num_successes_required; };
void set_num_successes_required(int p_value) { num_successes_required = p_value; };
int get_num_failures_required() const { return num_failures_required; };
void set_num_failures_required(int p_value) { num_failures_required = p_value; };
bool get_repeat() const { return repeat; };
void set_repeat(bool p_value) { repeat = p_value; };
int get_num_successes_required() const { return num_successes_required; }
void set_num_successes_required(int p_value) {
num_successes_required = p_value;
emit_changed();
}
int get_num_failures_required() const { return num_failures_required; }
void set_num_failures_required(int p_value) {
num_failures_required = p_value;
emit_changed();
}
bool get_repeat() const { return repeat; }
void set_repeat(bool p_value) {
repeat = p_value;
emit_changed();
}
};
#endif // BT_PARALLEL_H

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@ -3,7 +3,7 @@
#ifndef BT_CONDITION_H
#define BT_CONDITION_H
#include "bt_task.h"
#include "../bt_task.h"
#include "core/object.h"
class BTCondition : public BTTask {

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@ -3,7 +3,7 @@
#ifndef BT_DECORATOR_H
#define BT_DECORATOR_H
#include "bt_task.h"
#include "../bt_task.h"
#include "core/object.h"
class BTDecorator : public BTTask {

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@ -24,8 +24,8 @@ public:
void set_seconds(float p_value) {
seconds = p_value;
emit_changed();
};
float get_seconds() const { return seconds; };
}
float get_seconds() const { return seconds; }
};
#endif // BT_DELAY_H

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@ -25,13 +25,13 @@ public:
void set_times(int p_value) {
times = p_value;
emit_changed();
};
int get_times() const { return times; };
}
int get_times() const { return times; }
void set_abort_on_failure(bool p_value) {
abort_on_failure = p_value;
emit_changed();
};
bool get_abort_on_failure() const { return abort_on_failure; };
}
bool get_abort_on_failure() const { return abort_on_failure; }
};
#endif // BT_REPEAT_H

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@ -23,8 +23,8 @@ public:
void set_run_limit(int p_value) {
run_limit = p_value;
emit_changed();
};
int get_run_limit() const { return run_limit; };
}
int get_run_limit() const { return run_limit; }
};
#endif // BT_RUN_LIMIT_H

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@ -24,8 +24,8 @@ public:
void set_time_limit(float p_value) {
time_limit = p_value;
emit_changed();
};
float get_time_limit() const { return time_limit; };
}
float get_time_limit() const { return time_limit; }
};
#endif // BT_TIME_LIMIT_H

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