Fix loop variables used as copy

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Serhii Snitsaruk 2024-09-15 13:32:58 +02:00
parent d72c2e0648
commit 50e9e570dd
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1 changed files with 2 additions and 2 deletions

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@ -869,7 +869,7 @@ void LimboAIEditor::_on_tasks_dragged(const TypedArray<BTTask> &p_tasks, Ref<BTT
// Remove all tasks first so adding ordering is stable. // Remove all tasks first so adding ordering is stable.
int before_pos = 0; int before_pos = 0;
for (const Ref<BTTask> task : tasks_list) { for (const Ref<BTTask> &task : tasks_list) {
if (task->get_parent() == p_to_task && p_to_pos > task->get_index()) { if (task->get_parent() == p_to_task && p_to_pos > task->get_index()) {
before_pos += 1; before_pos += 1;
} }
@ -883,7 +883,7 @@ void LimboAIEditor::_on_tasks_dragged(const TypedArray<BTTask> &p_tasks, Ref<BTT
} }
// Re-add tasks in later undo action so indexes match the old order. // Re-add tasks in later undo action so indexes match the old order.
for (const Ref<BTTask> task : tasks_list) { for (const Ref<BTTask> &task : tasks_list) {
undo_redo->add_undo_method(task->get_parent().ptr(), LW_NAME(add_child_at_index), task, task->get_index()); undo_redo->add_undo_method(task->get_parent().ptr(), LW_NAME(add_child_at_index), task, task->get_index());
} }