Merge pull request #64 from Rubonnek/updates-for-4.3

Add support for Godot 4.3
This commit is contained in:
Serhii Snitsaruk 2024-06-29 23:17:05 +02:00 committed by GitHub
commit 5e89a82743
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GPG Key ID: B5690EEEBB952194
13 changed files with 31 additions and 38 deletions

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@ -237,7 +237,7 @@ BBVariable BlackboardPlan::get_var(const StringName &p_name) {
Pair<StringName, BBVariable> BlackboardPlan::get_var_by_index(int p_index) {
Pair<StringName, BBVariable> ret;
ERR_FAIL_INDEX_V(p_index, (int)var_map.size(), ret);
return var_list[p_index];
return var_list.get(p_index);
}
TypedArray<StringName> BlackboardPlan::list_vars() const {

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@ -17,7 +17,7 @@
#include "../util/limbo_string_names.h"
#ifdef LIMBOAI_MODULE
#include "editor/editor_scale.h"
#include "editor/themes/editor_scale.h"
#include "scene/gui/button.h"
#endif // LIMBOAI_MODULE

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@ -19,8 +19,9 @@
#ifdef LIMBOAI_MODULE
#include "editor/editor_interface.h"
#include "editor/editor_scale.h"
#include "editor/themes/editor_scale.h"
#include "scene/gui/line_edit.h"
#include "scene/gui/margin_container.h"
#include "scene/gui/panel_container.h"
#include "scene/resources/style_box_flat.h"
#endif // LIMBOAI_MODULE

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@ -26,7 +26,7 @@ Array BehaviorTreeData::serialize(const Ref<BTTask> &p_tree_instance, const Node
List<Ref<BTTask>> stack;
stack.push_back(p_tree_instance);
while (stack.size()) {
Ref<BTTask> task = stack[0];
Ref<BTTask> task = stack.front()->get();
stack.pop_front();
int num_children = task->get_child_count();
@ -87,7 +87,7 @@ Ref<BehaviorTreeData> BehaviorTreeData::create_from_tree_instance(const Ref<BTTa
List<Ref<BTTask>> stack;
stack.push_back(p_tree_instance);
while (stack.size()) {
Ref<BTTask> task = stack[0];
Ref<BTTask> task = stack.front()->get();
stack.pop_front();
int num_children = task->get_child_count();

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@ -24,8 +24,8 @@
#include "core/object/callable_method_pointer.h"
#include "core/os/time.h"
#include "core/typedefs.h"
#include "editor/editor_scale.h"
#include "editor/editor_settings.h"
#include "editor/themes/editor_scale.h"
#include "scene/resources/style_box.h"
#endif // LIMBOAI_MODULE
@ -111,7 +111,7 @@ void BehaviorTreeView::_update_tree(const Ref<BehaviorTreeData> &p_data) {
selected_id = item_get_task_id(tree->get_selected());
}
if (last_root_id != 0 && p_data->tasks.size() > 0 && last_root_id == (uint64_t)p_data->tasks[0].id) {
if (last_root_id != 0 && p_data->tasks.size() > 0 && last_root_id == (uint64_t)p_data->tasks.front()->get().id) {
// * Update tree.
// ! Update routine is built on assumption that the behavior tree does NOT mutate. With little work it could detect mutations.
@ -120,29 +120,29 @@ void BehaviorTreeView::_update_tree(const Ref<BehaviorTreeData> &p_data) {
while (item) {
ERR_FAIL_COND(idx >= p_data->tasks.size());
const BTTask::Status current_status = (BTTask::Status)p_data->tasks[idx].status;
const BTTask::Status current_status = (BTTask::Status)p_data->tasks.get(idx).status;
const BTTask::Status last_status = item_get_task_status(item);
const bool status_changed = last_status != p_data->tasks[idx].status;
const bool status_changed = last_status != p_data->tasks.get(idx).status;
if (status_changed) {
item->set_metadata(1, current_status);
if (current_status == BTTask::SUCCESS) {
item->set_custom_draw(0, this, LW_NAME(_draw_success_status));
item->set_custom_draw_callback(0, callable_mp(this, &BehaviorTreeView::_draw_success_status));
item->set_icon(1, theme_cache.icon_success);
} else if (current_status == BTTask::FAILURE) {
item->set_custom_draw(0, this, LW_NAME(_draw_failure_status));
item->set_custom_draw_callback(0, callable_mp(this, &BehaviorTreeView::_draw_failure_status));
item->set_icon(1, theme_cache.icon_failure);
} else if (current_status == BTTask::RUNNING) {
item->set_custom_draw(0, this, LW_NAME(_draw_running_status));
item->set_custom_draw_callback(0, callable_mp(this, &BehaviorTreeView::_draw_running_status));
item->set_icon(1, theme_cache.icon_running);
} else {
item->set_custom_draw(0, this, LW_NAME(_draw_fresh));
item->set_custom_draw_callback(0, callable_mp(this, &BehaviorTreeView::_draw_fresh));
item->set_icon(1, nullptr);
}
}
if (status_changed || current_status == BTTask::RUNNING) {
_item_set_elapsed_time(item, p_data->tasks[idx].elapsed_time);
_item_set_elapsed_time(item, p_data->tasks.get(idx).elapsed_time);
}
if (item->get_first_child()) {
@ -165,7 +165,7 @@ void BehaviorTreeView::_update_tree(const Ref<BehaviorTreeData> &p_data) {
} else {
// * Create new tree.
last_root_id = p_data->tasks.size() > 0 ? p_data->tasks[0].id : 0;
last_root_id = p_data->tasks.size() > 0 ? p_data->tasks.front()->get().id : 0;
tree->clear();
TreeItem *parent = nullptr;
@ -174,7 +174,7 @@ void BehaviorTreeView::_update_tree(const Ref<BehaviorTreeData> &p_data) {
// Figure out parent.
parent = nullptr;
if (parents.size()) {
Pair<TreeItem *, int> &p = parents[0];
Pair<TreeItem *, int> &p = parents.front()->get();
parent = p.first;
if (!(--p.second)) {
// No children left, remove it.
@ -204,13 +204,13 @@ void BehaviorTreeView::_update_tree(const Ref<BehaviorTreeData> &p_data) {
item->set_icon_max_width(0, 16 * _get_editor_scale()); // Force user icon size.
if (task_data.status == BTTask::SUCCESS) {
item->set_custom_draw(0, this, LW_NAME(_draw_success_status));
item->set_custom_draw_callback(0, callable_mp(this, &BehaviorTreeView::_draw_success_status));
item->set_icon(1, theme_cache.icon_success);
} else if (task_data.status == BTTask::FAILURE) {
item->set_custom_draw(0, this, LW_NAME(_draw_failure_status));
item->set_custom_draw_callback(0, callable_mp(this, &BehaviorTreeView::_draw_failure_status));
item->set_icon(1, theme_cache.icon_failure);
} else if (task_data.status == BTTask::RUNNING) {
item->set_custom_draw(0, this, LW_NAME(_draw_running_status));
item->set_custom_draw_callback(0, callable_mp(this, &BehaviorTreeView::_draw_running_status));
item->set_icon(1, theme_cache.icon_running);
}

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@ -31,9 +31,9 @@
#include "core/variant/array.h"
#include "editor/editor_interface.h"
#include "editor/editor_paths.h"
#include "editor/editor_scale.h"
#include "editor/filesystem_dock.h"
#include "editor/plugins/editor_debugger_plugin.h"
#include "editor/themes/editor_scale.h"
#include "scene/gui/box_container.h"
#include "scene/gui/control.h"
#include "scene/gui/item_list.h"

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@ -35,13 +35,14 @@
#include "editor/editor_file_system.h"
#include "editor/editor_help.h"
#include "editor/editor_paths.h"
#include "editor/editor_scale.h"
#include "editor/editor_settings.h"
#include "editor/editor_undo_redo_manager.h"
#include "editor/filesystem_dock.h"
#include "editor/gui/editor_bottom_panel.h"
#include "editor/inspector_dock.h"
#include "editor/plugins/script_editor_plugin.h"
#include "editor/project_settings_editor.h"
#include "editor/themes/editor_scale.h"
#include "scene/gui/panel_container.h"
#include "scene/gui/separator.h"
#endif // LIMBOAI_MODULE
@ -690,7 +691,7 @@ void LimboAIEditor::_misc_option_selected(int p_id) {
LimboDebuggerPlugin::get_singleton()->get_first_session_window()->set_window_enabled(true);
} else {
#ifdef LIMBOAI_MODULE
EditorNode::get_singleton()->make_bottom_panel_item_visible(EditorDebuggerNode::get_singleton());
EditorNode::get_bottom_panel()->make_item_visible(EditorDebuggerNode::get_singleton());
EditorDebuggerNode::get_singleton()->get_default_debugger()->switch_to_debugger(
LimboDebuggerPlugin::get_singleton()->get_first_session_tab_index());
#elif LIMBOAI_GDEXTENSION

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@ -26,7 +26,7 @@
#include "core/object/object.h"
#include "core/templates/hash_set.h"
#include "editor/editor_node.h"
#include "editor/editor_plugin.h"
#include "editor/plugins/editor_plugin.h"
#include "editor/gui/editor_spin_slider.h"
#include "scene/gui/box_container.h"
#include "scene/gui/control.h"

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@ -24,7 +24,7 @@
#include "editor/editor_help.h"
#include "editor/editor_node.h"
#include "editor/editor_paths.h"
#include "editor/editor_scale.h"
#include "editor/themes/editor_scale.h"
#include "editor/plugins/script_editor_plugin.h"
#include "scene/gui/check_box.h"
#endif // LIMBO_MODULE
@ -60,7 +60,7 @@ void TaskButton::_bind_methods() {
Control *TaskButton::_do_make_tooltip(const String &p_text) const {
#ifdef LIMBOAI_MODULE
EditorHelpBit *help_bit = memnew(EditorHelpBit);
help_bit->get_rich_text()->set_custom_minimum_size(Size2(360 * EDSCALE, 1));
help_bit->set_content_height_limits(1, 360 * EDSCALE);
String help_text;
if (!p_text.is_empty()) {
@ -69,7 +69,7 @@ Control *TaskButton::_do_make_tooltip(const String &p_text) const {
help_text = "[i]" + TTR("No description.") + "[/i]";
}
help_bit->set_text(help_text);
help_bit->set_custom_text(String(), String(), help_text);
return help_bit;
#endif // LIMBOAI_MODULE

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@ -20,7 +20,7 @@
#ifdef LIMBOAI_MODULE
#include "core/object/script_language.h"
#include "editor/editor_scale.h"
#include "editor/themes/editor_scale.h"
#endif // LIMBOAI_MODULE
#ifdef LIMBOAI_GDEXTENSION
@ -50,7 +50,7 @@ void TaskTree::_update_item(TreeItem *p_item) {
if (p_item->get_parent()) {
Ref<BTProbabilitySelector> sel = p_item->get_parent()->get_metadata(0);
if (sel.is_valid() && sel->has_probability(p_item->get_index())) {
p_item->set_custom_draw(0, this, LW_NAME(_draw_probability));
p_item->set_custom_draw_callback(0, callable_mp(this, &TaskTree::_draw_probability));
p_item->set_cell_mode(0, TreeItem::CELL_MODE_CUSTOM);
}
}

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@ -27,11 +27,6 @@
LimboStringNames *LimboStringNames::singleton = nullptr;
LimboStringNames::LimboStringNames() {
_draw_failure_status = SN("_draw_failure_status");
_draw_fresh = SN("_draw_fresh");
_draw_probability = SN("_draw_probability");
_draw_running_status = SN("_draw_running_status");
_draw_success_status = SN("_draw_success_status");
_enter = SN("_enter");
_exit = SN("_exit");
_generate_name = SN("_generate_name");

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@ -43,11 +43,6 @@ class LimboStringNames {
public:
_FORCE_INLINE_ static LimboStringNames *get_singleton() { return singleton; }
StringName _draw_failure_status;
StringName _draw_fresh;
StringName _draw_probability;
StringName _draw_running_status;
StringName _draw_success_status;
StringName _enter;
StringName _exit;
StringName _generate_name;

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@ -516,6 +516,7 @@ PackedInt32Array LimboUtility::get_property_hints_allowed_for_type(Variant::Type
case Variant::Type::PACKED_STRING_ARRAY:
case Variant::Type::PACKED_VECTOR2_ARRAY:
case Variant::Type::PACKED_VECTOR3_ARRAY:
case Variant::Type::PACKED_VECTOR4_ARRAY:
case Variant::Type::PACKED_COLOR_ARRAY:
case Variant::Type::VARIANT_MAX: {
} break;