Demo: Implement combo enemy BT

This commit is contained in:
Serhii Snitsaruk 2024-02-01 17:35:55 +01:00
parent f6ce516771
commit 79813d57a8
11 changed files with 235 additions and 40 deletions

View File

@ -3509,7 +3509,8 @@ fixed_fps = 60
[node name="WeaponNinjaStar" type="Sprite2D" parent="Root"]
visible = false
position = Vector2(-55, -76)
position = Vector2(-71.6739, -72.9077)
rotation = 0.204683
scale = Vector2(0.999983, 0.999976)
texture = ExtResource("4_1c5xq")

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@ -1,24 +0,0 @@
[gd_scene load_steps=3 format=3 uid="uid://blxmw2w1h2s0s"]
[ext_resource type="PackedScene" uid="uid://ooigbfhfy4wa" path="res://demo/agents/agent_base.tscn" id="1_fkh4o"]
[ext_resource type="Texture2D" uid="uid://bo0ibp7tvjbba" path="res://demo/assets/agent_fencer.png" id="2_r3phr"]
[node name="Bobby" instance=ExtResource("1_fkh4o")]
[node name="LegL" parent="Root/Rig" index="0"]
texture = ExtResource("2_r3phr")
[node name="LegR" parent="Root/Rig" index="1"]
texture = ExtResource("2_r3phr")
[node name="Body" parent="Root/Rig" index="2"]
texture = ExtResource("2_r3phr")
[node name="Hat" parent="Root/Rig/Body" index="0"]
texture = ExtResource("2_r3phr")
[node name="HandL" parent="Root/Rig/Body" index="1"]
texture = ExtResource("2_r3phr")
[node name="HandR" parent="Root/Rig/Body" index="2"]
texture = ExtResource("2_r3phr")

View File

@ -0,0 +1,41 @@
[gd_scene load_steps=5 format=3 uid="uid://blxmw2w1h2s0s"]
[ext_resource type="PackedScene" uid="uid://ooigbfhfy4wa" path="res://demo/agents/agent_base.tscn" id="1_dny3b"]
[ext_resource type="Texture2D" uid="uid://bo0ibp7tvjbba" path="res://demo/assets/agent_combo.png" id="2_4rqld"]
[ext_resource type="BehaviorTree" uid="uid://cpncl1db8j12f" path="res://demo/ai/trees/enemy_melee_combo.tres" id="3_l805q"]
[sub_resource type="BlackboardPlan" id="BlackboardPlan_78rmu"]
var/speed/name = "speed"
var/speed/type = 3
var/speed/value = 400.0
var/speed/hint = 1
var/speed/hint_string = "10,1000,10"
[node name="AgentMeleeCombo" instance=ExtResource("1_dny3b")]
[node name="LegL" parent="Root/Rig" index="1"]
texture = ExtResource("2_4rqld")
[node name="LegR" parent="Root/Rig" index="2"]
texture = ExtResource("2_4rqld")
[node name="Body" parent="Root/Rig" index="3"]
texture = ExtResource("2_4rqld")
[node name="Hat" parent="Root/Rig/Body" index="0"]
texture = ExtResource("2_4rqld")
[node name="HandL" parent="Root/Rig/Body" index="1"]
texture = ExtResource("2_4rqld")
[node name="HandR" parent="Root/Rig/Body" index="2"]
texture = ExtResource("2_4rqld")
[node name="WeaponNinjaStar" parent="Root" index="2"]
position = Vector2(-55, -76)
rotation = 0.0
scale = Vector2(0.999983, 0.999976)
[node name="BTPlayer" type="BTPlayer" parent="." index="4"]
behavior_tree = ExtResource("3_l805q")
blackboard_plan = SubResource("BlackboardPlan_78rmu")

View File

@ -18,7 +18,7 @@ extends BTAction
func _generate_name() -> String:
return "GetFirstNodeInGroup \"%s\" -> %s" % [
return "GetFirstNodeInGroup \"%s\" %s" % [
group,
LimboUtility.decorate_var(output_var)
]

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@ -0,0 +1,32 @@
#*
#* leap_forward.gd
#* =============================================================================
#* Copyright 2021-2024 Serhii Snitsaruk
#*
#* Use of this source code is governed by an MIT-style
#* license that can be found in the LICENSE file or at
#* https://opensource.org/licenses/MIT.
#* =============================================================================
#*
@tool
extends BTAction
## LeapForward: Applies force each tick until duration is exceeded.
## Returns SUCCESS if elapsed time exceeded duration.
## Returns RUNNING if elapsed time didn't exceed duration.
@export var force: float = 1000.0
@export var duration: float = 0.1
# Display a customized name (requires @tool).
func _generate_name() -> String:
return "LeapForward force: " + str(force)
# Called each time this task is ticked (aka executed).
func _tick(_delta: float) -> Status:
var facing: float = agent.get_facing()
agent.velocity = Vector2.RIGHT * facing * force
agent.move_and_slide()
if elapsed_time > duration:
return SUCCESS
return RUNNING

View File

@ -14,7 +14,7 @@ extends BTAction
## Returns FAILURE, if the target is not valid.
## Blackboard variable that holds current target (should be a Node2D instance).
@export var target_var: String = "_target"
@export var target_var: String = "target"
## Should closest side be selected?
@export var closest_side: bool = false

View File

@ -0,0 +1,147 @@
[gd_resource type="BehaviorTree" load_steps=37 format=3 uid="uid://cpncl1db8j12f"]
[ext_resource type="Script" path="res://demo/ai/tasks/get_first_in_group.gd" id="1_e6233"]
[ext_resource type="Script" path="res://demo/ai/tasks/select_flanking_pos.gd" id="2_ifiw3"]
[ext_resource type="Script" path="res://demo/ai/tasks/arrive_pos.gd" id="3_4bv56"]
[ext_resource type="Script" path="res://demo/ai/tasks/face_target.gd" id="3_ylc6a"]
[ext_resource type="Script" path="res://demo/ai/tasks/leap_forward.gd" id="5_1wo58"]
[sub_resource type="BlackboardPlan" id="BlackboardPlan_46tbn"]
var/speed/name = "speed"
var/speed/type = 3
var/speed/value = 400.0
var/speed/hint = 1
var/speed/hint_string = "10,1000,10"
[sub_resource type="BBNode" id="BBNode_nrd4b"]
saved_value = NodePath("AnimationPlayer")
resource_name = "AnimationPlayer"
[sub_resource type="BTPlayAnimation" id="BTPlayAnimation_qiw21"]
animation_player = SubResource("BBNode_nrd4b")
animation_name = &"idle"
blend = 0.1
[sub_resource type="BTRandomWait" id="BTRandomWait_xlud8"]
min_duration = 0.7
max_duration = 1.5
[sub_resource type="BTAction" id="BTAction_ulbrf"]
script = ExtResource("1_e6233")
group = &"player"
output_var = "target"
[sub_resource type="BTSequence" id="BTSequence_yhjh1"]
custom_name = "Pause before action"
children = [SubResource("BTPlayAnimation_qiw21"), SubResource("BTRandomWait_xlud8"), SubResource("BTAction_ulbrf")]
[sub_resource type="BTAction" id="BTAction_85keo"]
script = ExtResource("2_ifiw3")
target_var = "target"
closest_side = true
range_min = 300
range_max = 400
position_var = "pos"
[sub_resource type="BBNode" id="BBNode_wpj6d"]
saved_value = NodePath("AnimationPlayer")
resource_name = "AnimationPlayer"
[sub_resource type="BTPlayAnimation" id="BTPlayAnimation_olf37"]
animation_player = SubResource("BBNode_wpj6d")
animation_name = &"walk"
blend = 0.1
[sub_resource type="BTAction" id="BTAction_ygjnc"]
script = ExtResource("3_4bv56")
target_position_var = "pos"
speed_var = "speed"
tolerance = 50.0
[sub_resource type="BTTimeLimit" id="BTTimeLimit_xek5v"]
children = [SubResource("BTAction_ygjnc")]
[sub_resource type="BTSequence" id="BTSequence_1xfnq"]
custom_name = "Align with player"
children = [SubResource("BTAction_85keo"), SubResource("BTPlayAnimation_olf37"), SubResource("BTTimeLimit_xek5v")]
[sub_resource type="BTAction" id="BTAction_kidxn"]
script = ExtResource("3_ylc6a")
target_var = "target"
[sub_resource type="BTWait" id="BTWait_tadkc"]
duration = 0.2
[sub_resource type="BBNode" id="BBNode_s8evu"]
saved_value = NodePath("AnimationPlayer")
resource_name = "AnimationPlayer"
[sub_resource type="BTPlayAnimation" id="BTPlayAnimation_ppmxd"]
await_completion = 2.0
animation_player = SubResource("BBNode_s8evu")
animation_name = &"attack_1"
[sub_resource type="BTAction" id="BTAction_u22bc"]
script = ExtResource("5_1wo58")
force = 1000.0
duration = 0.1
[sub_resource type="BTParallel" id="BTParallel_ec2e3"]
num_successes_required = 2
children = [SubResource("BTPlayAnimation_ppmxd"), SubResource("BTAction_u22bc")]
[sub_resource type="BTWait" id="BTWait_c0lo0"]
duration = 0.2
[sub_resource type="BBNode" id="BBNode_3oljv"]
saved_value = NodePath("AnimationPlayer")
resource_name = "AnimationPlayer"
[sub_resource type="BTPlayAnimation" id="BTPlayAnimation_q4uis"]
await_completion = 2.0
animation_player = SubResource("BBNode_3oljv")
animation_name = &"attack_2"
[sub_resource type="BTAction" id="BTAction_yuxl3"]
script = ExtResource("5_1wo58")
force = 1000.0
duration = 0.1
[sub_resource type="BTParallel" id="BTParallel_thojy"]
num_successes_required = 2
children = [SubResource("BTPlayAnimation_q4uis"), SubResource("BTAction_yuxl3")]
[sub_resource type="BTWait" id="BTWait_y3pmv"]
duration = 0.2
[sub_resource type="BBNode" id="BBNode_ot40l"]
saved_value = NodePath("AnimationPlayer")
resource_name = "AnimationPlayer"
[sub_resource type="BTPlayAnimation" id="BTPlayAnimation_ye5pt"]
await_completion = 2.0
animation_player = SubResource("BBNode_ot40l")
animation_name = &"attack_3"
[sub_resource type="BTAction" id="BTAction_rwp18"]
script = ExtResource("5_1wo58")
force = 1000.0
duration = 0.1
[sub_resource type="BTParallel" id="BTParallel_qmdfb"]
num_successes_required = 2
children = [SubResource("BTPlayAnimation_ye5pt"), SubResource("BTAction_rwp18")]
[sub_resource type="BTWait" id="BTWait_nxyko"]
duration = 0.5
[sub_resource type="BTSequence" id="BTSequence_ww5v2"]
custom_name = "Combo Melee attack"
children = [SubResource("BTAction_kidxn"), SubResource("BTWait_tadkc"), SubResource("BTParallel_ec2e3"), SubResource("BTWait_c0lo0"), SubResource("BTParallel_thojy"), SubResource("BTWait_y3pmv"), SubResource("BTParallel_qmdfb"), SubResource("BTWait_nxyko")]
[sub_resource type="BTSequence" id="BTSequence_pxl2k"]
children = [SubResource("BTSequence_yhjh1"), SubResource("BTSequence_1xfnq"), SubResource("BTSequence_ww5v2")]
[resource]
blackboard_plan = SubResource("BlackboardPlan_46tbn")
root_task = SubResource("BTSequence_pxl2k")

View File

@ -40,11 +40,11 @@ blend = 0.1
[sub_resource type="BTAction" id="BTAction_ulbrf"]
script = ExtResource("1_2jpsu")
group = &"player"
output_var = "_target"
output_var = "target"
[sub_resource type="BTAction" id="BTAction_a4jqi"]
script = ExtResource("2_h5db5")
target_var = "_target"
target_var = "target"
speed_var = "speed"
approach_distance = 100.0
@ -58,7 +58,7 @@ children = [SubResource("BTPlayAnimation_olf37"), SubResource("BTAction_ulbrf"),
[sub_resource type="BTAction" id="BTAction_kidxn"]
script = ExtResource("3_bpmfp")
target_var = "_target"
target_var = "target"
[sub_resource type="BTWait" id="BTWait_tadkc"]
duration = 0.1

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Before

Width:  |  Height:  |  Size: 17 KiB

After

Width:  |  Height:  |  Size: 17 KiB

View File

@ -3,15 +3,15 @@
importer="texture"
type="CompressedTexture2D"
uid="uid://bo0ibp7tvjbba"
path="res://.godot/imported/agent_fencer.png-289d0f406fd6917ada1d9dd1003e1532.ctex"
path="res://.godot/imported/agent_combo.png-1aabf55a6f7673e34d40eadba34cb086.ctex"
metadata={
"vram_texture": false
}
[deps]
source_file="res://demo/assets/agent_fencer.png"
dest_files=["res://.godot/imported/agent_fencer.png-289d0f406fd6917ada1d9dd1003e1532.ctex"]
source_file="res://demo/assets/agent_combo.png"
dest_files=["res://.godot/imported/agent_combo.png-1aabf55a6f7673e34d40eadba34cb086.ctex"]
[params]

View File

@ -1,4 +1,4 @@
[gd_scene load_steps=12 format=3 uid="uid://bsig1usigbbuy"]
[gd_scene load_steps=13 format=3 uid="uid://bsig1usigbbuy"]
[ext_resource type="Texture2D" uid="uid://b3g14elmg0m36" path="res://demo/assets/env_rocks.png" id="1_145kx"]
[ext_resource type="PackedScene" uid="uid://dt2jlrqffpyw" path="res://demo/scenes/clouds.tscn" id="1_gsxmp"]
@ -7,6 +7,7 @@
[ext_resource type="PackedScene" uid="uid://bpd1wmw2f7bvg" path="res://demo/props/gong.tscn" id="3_nbto3"]
[ext_resource type="PackedScene" uid="uid://d07ag5dcje13i" path="res://demo/agents/player/player.tscn" id="5_cmgoj"]
[ext_resource type="PackedScene" uid="uid://ci3x5esepbu5v" path="res://demo/agents/agent_ranged.tscn" id="6_76icr"]
[ext_resource type="PackedScene" uid="uid://blxmw2w1h2s0s" path="res://demo/agents/agent_melee_combo.tscn" id="7_jlgir"]
[ext_resource type="PackedScene" uid="uid://2e4ohaqjaawb" path="res://demo/agents/agent_melee_nuanced.tscn" id="8_ovfbp"]
[sub_resource type="Animation" id="Animation_gwtgs"]
@ -2885,12 +2886,6 @@ position = Vector2(227, 231)
[node name="AgentMeleeNuanced5" parent="YSort/Agents" instance=ExtResource("8_ovfbp")]
position = Vector2(592, -163)
[node name="AgentMeleeNuanced6" parent="YSort/Agents" instance=ExtResource("8_ovfbp")]
position = Vector2(1589, -87)
[node name="AgentMeleeNuanced7" parent="YSort/Agents" instance=ExtResource("8_ovfbp")]
position = Vector2(-154, 726)
[node name="Player" parent="YSort/Agents" instance=ExtResource("5_cmgoj")]
position = Vector2(633, 256)
@ -2907,6 +2902,9 @@ drag_bottom_margin = 0.1
[node name="AgentRanged" parent="YSort/Agents" instance=ExtResource("6_76icr")]
position = Vector2(2067, 543)
[node name="AgentMeleeCombo" parent="YSort/Agents" instance=ExtResource("7_jlgir")]
position = Vector2(1778, 22)
[node name="Props" type="Node2D" parent="YSort"]
y_sort_enabled = true
metadata/_edit_lock_ = true