/* bt_wait.h */ #ifndef BT_WAIT_H #define BT_WAIT_H #include "bt_action.h" #include "core/object/object.h" class BTWait : public BTAction { GDCLASS(BTWait, BTAction); private: float duration = 1.0; float time_passed = 0.0; protected: static void _bind_methods(); virtual String _generate_name() const override; virtual void _enter() override; virtual int _tick(float p_delta) override; public: void set_duration(float p_value) { duration = p_value; emit_changed(); } float get_duration() const { return duration; } }; #endif // BT_WAIT_H