/* bb_transform2d.h */ #ifndef BB_TRANSFORM2D_H #define BB_TRANSFORM2D_H #include "bb_param.h" #include "core/object.h" class BBTransform2D : public BBParam { GDCLASS(BBTransform2D, BBParam); protected: virtual Variant::Type get_type() const { return Variant::TRANSFORM2D; } }; #endif // BB_TRANSFORM2D_H