diff --git a/.github/ISSUE_TEMPLATE/godot_incompat.yaml b/.github/ISSUE_TEMPLATE/godot_incompat.yaml new file mode 100644 index 0000000..4790b59 --- /dev/null +++ b/.github/ISSUE_TEMPLATE/godot_incompat.yaml @@ -0,0 +1,42 @@ +name: Godot Incompatibility + +description: "Please file a separate report for each issue" + +title: "godot incompat" + +labels: ["godot","bug","version-brick"] + +assignees: + + - 'pozm' + +body: + - type: input + id: offset + attributes: + label: "What offset?" + description: "the number in parentheses after found" + validations: + required: true + - type: input + id: version + attributes: + label: "What is the exact godot version?" + description: "including stable, stable unoffical and custom etc\n You can retrive this a few different ways, the primary way is to run the exe with --version, or you can find it in ida." + validations: + required: true + - type: input + id: source + attributes: + label: "Link to game" + description: "This is so that i can find signatures for the version (it's annoying to build versions of godot)" + validations: + required: true + - type: textarea + id: ss + attributes: + label: "Please provide a screenshot of the console below" + description: "Helps to get an understanding of what went wrong" + validations: + required: true +